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Reinforcement Learning for Adaptive Grasping of Objects by a Collaborative Robot: from Simulation to a Real System
2026-01-20

This study presents a method for training a collaborative robot to perform adaptive object grasping using reinforcement learning and a curriculum learning strategy, followed by transferring the resulting high-level policy from simulation to a real robotic system. A digital model of the Rozum Pulse 75 robot was created in Unity with ML-Agents, where the grasping task was decomposed into a sequence of progressively more complex subtasks involving coarse positioning, orientation alignment, and grasp execution. To bridge the gap between simulation and reality, the high-level policy operates on target poses of the end-effector, while low-level dynamics are handled by the robot’s built-in controller. The trained policy achieved an 87% success rate in simulation and an 82% success rate on the physical robot, without additional fine-tuning. The results confirm that the proposed training pipeline provides stable learning in simulation and enables effective Sim2Real transfer for robotic manipulation tasks.

Ссылка для цитирования:

Lazareva P., Gurko N. 2026. Reinforcement Learning for Adaptive Grasping of Objects by a Collaborative Robot: from Simulation to a Real System. PREPRINTS.RU. https://doi.org/10.24108/preprints-3114305

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